Develop your colony
Choose what to build in limited colony slots. Farms, mines, power stations, warehouses and military facilities all compete for resources and space.
InfrastructureFree Planets Alliance is a single-player space-opera strategy game where every campaign decision feeds into the next: build infrastructure, manage scarce resources, recruit forces, gather intelligence and fight your way through an escalating galactic conflict.
Humanity has spread far beyond Earth, but distance has fractured the old political order. Rival powers, independent systems, military rulers and fragile alliances now compete across the known galaxy.
You begin as a rising commander responsible for a developing colony and a modest military force. What starts as local defence grows into a wider campaign where resources, officers, diplomacy and battlefield losses all matter.
“A strong empire is not built by one battle. It is built by the decisions made between them.”
The campaign is designed around preparation rather than endless clicking. Build, plan, deploy, recover and expand.
Choose what to build in limited colony slots. Farms, mines, power stations, warehouses and military facilities all compete for resources and space.
InfrastructureBalance Crop, Steel, Microchips and Energy. Production, upkeep, storage capacity and repairs determine how quickly your command can expand.
EconomyRecruit troopers and officers, construct frigates, improve unit effectiveness and decide how much force each mission really needs.
MilitaryEnemy strength rises through the campaign. Victories cost lives, defeats have consequences, and damaged colonies may need recovery before the next offensive.
CampaignAssigned officers contribute to readiness but can be wounded or killed in battle. Medical recovery and roster management become part of your long-term strategy.
PersonnelUse espionage and enemy reports to judge risk before committing troops. Better information can be as valuable as a larger army.
IntelligenceYour first battles are deliberately forgiving. Later chapters demand better infrastructure, stronger fleets and more careful deployment.
ANTARESLearn command fundamentals and defend a vulnerable frontier while building the foundations of your colony.
EARLY CAMPAIGN · FOUNDATIONS
REBELSFace asymmetric threats, intelligence operations and increasingly dangerous enemy concentrations.
MID CAMPAIGN · ADAPTATION
IMPERIUMTake the war to a major military power where casualties, logistics and upgraded forces become decisive.
LATE CAMPAIGN · ESCALATION
EARTHThe final chapter demands a mature economy and battle-ready command structure for the largest engagements in the game.
ENDGAME · HIGH COMMANDThe game is built around a natural progression curve. Early systems teach the basics, mid-game decisions introduce trade-offs, and late missions expect a developed economy and experienced force.
Battle strength should come from planning, not random outcomes.
Units, officers and facilities can suffer consequences, making recovery part of strategy.
The core campaign is about managing the systems already under your command.
Create a commander and begin the opening Antares campaign.
Free Planets Alliance runs directly in a modern desktop or mobile browser. No separate game client is required.
A single-player browser strategy game built around colony management, military preparation, officers, resources and a story-driven galactic campaign.
No. The game runs in your web browser. Create an account, sign in and your campaign progress is stored with your commander.
Yes. The current authentication system supports normal username/password accounts and Google sign-in when Google OAuth is configured by the site administrator.
The current campaign is designed as a single-player experience. Public multiplayer is not required to play the main game.